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Junk, Cranes and a Glitch
More Scene1 Cleanups............
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Blog Archive
▼
2009
(33)
▼
June
(8)
Zepp Stairs..............
Render Problems and Lighting Tests...................
More Scene1 Cleanups............
Pressure.............
Animation Cleanup Start................
Scaling All Scenes Up Correctly.............
Finished Environment 3..............
Initial Test Animations...............
►
May
(18)
Situation with Animating...............
Scene Progress Shots...................
Cranes..............
More for the Valley..............
Scene Progress..................
Adding to the Valley..........
Crazy Geometry.............
Runway Supports..........
Crater, Valley and Mountains..............
Floodlights............
Platform Gutter, Plates, Piping and Poles............
Initial Stages..............
Stuff for Tasha.............
Blockout of Scene 3...............
New Story Breakdown............
Work for Anja Before the Easter Holidays.........
Pre-JUNK FOOD Rebirth..............
Situation Update...........
►
February
(7)
Alchemy.........
Learned Something New...........
Bamboo Modifications........
Junk Start........
Bamboo Progress.........
Bamboo Bridge.........
Late Post.........
►
2008
(15)
►
December
(6)
End of Term Note...............
Junk Yard Blockout Madness!!!!...........
Slowness............
Peri Bacalari
Environmental Refference.................
Finished Storyboard Thumbnails..............
►
November
(9)
More Environment Concepts.........
Environment Concepts
Strorybaords!!!!..........
Moving Along............
Backgrounds.............
Mood for the Cranes.............
JUNK FOOD
Pitch..........
It Starts Here...........
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Mehmet
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